Honestly the biggest downside of axe mode, for me personally, is the moveset. I can promise that many SA players didn’t choose this weapon because they knew they’d mainly be in Sword mode the entire time, if they wanted that then they probably switched to one of the other sword weapons. 6/8/2019 Updated all console only builds to PC or console. Sword has all these wide sweeping attacks the flow naturally, while axe has all these weird pokes that don't really seem like something you'd do with an axe. Many builds require event equipment but I provide (weaker) alternatives without event equipment where possible. I’m more in favor of buffing axe mode like with my part breaker suggestion. Long Sword - Best Loadout Build & Skill Guide. As shown in the motion values above, Power Axe mode buffs SAED to its pre-nerf damage values. Axe Fade Slash is godlike in Iceborne. It's super easy to get into sets for Goldian or RuiNer SAs and Power prolonger 3 doubles the duration of both buffs now. Gauge can still be reloaded, generated over time, and built via Switch Attacks, but takes longer than the current iteration. Morphing was cool and all, but that was just it, it was just cool. Defender Switch Axe I 455 180 Pow Defender Switch Axe II 595 210 Pow. Leave comment; Dragon Switch Axe / Black Harvest . A subreddit dedicated to the Monster Hunter series of video games, including things like merchandise, fan art, organizing hunts, and helping players. Log in. MHW: ICEBORNE . Additionally, both forms are selfish. Don't get me wrong, I find ZSD spam to be mostly pretty boring in terms of watching runs with it (kinda nice for braindead farming in the grinding lands though ;) ) which is I've been mostly doing TA runs now after a brief stint in non-TA in IB. The problem is mantle + claw spam with skills to reduce cooldown for mantles. USJ and Event gear, Damage calculation, Set Searcher, Sets sharing. Continue reading . Axe mode for the Switch Axe got some NICE BUFFS in MHW Iceborne. MHW: ICEBORNE . At the end of the day, I’ll still play SA. This gives SA the single strongest option available in the entire game from clutch claw. I think that we've hit a point right now of "wow, this move does like 500+ a burst and you can spam it with mantles, let's just do that" and most people aren't really experimenting with what swaxe can do otherwise. The Switch Axe has a lot of things about it that are really awesome. So the skills changes in MHW Iceborne are going to completely change how we make our builds. Wicked Niddoq is a Master Rank Switch Axe Weapon in Monster Hunter World (MHW) Iceborne.All weapons have unique properties relating to their Attack Power, Elemental Damage and various different looks. Pre-Iceborne Charge Blade Builds. At any rate, I think this weapon's problems start with its core design. Press J to jump to the feed. It's odd that you'd mention GU, as the optimal damage strat for SA in Valor Style was to use Demon Riot and spam discharges from Sword mode. TABLE OF CONTENTS GreatswordLongswordSword & ShieldDual BladesHammerHunting HornLanceGunlanceSwitch AxeCharge BladeInsect GlaiveBowLight BowgunHeavy Bowgun INTRODUCTION This page offers progression guides for all weapons in Iceborne from the beginning of Master Rank up to the early endgame. One might argue that extra staggers are not that hot from Power Axe or that ZSD leaves you too vulnerable in general, so the niches could still be bad. Dual Blades - Best Loadout Build & Skill Guide. This is because Switch Axe doesn’t have any protective mechanism right off the bat. This got bigger than OP I think, so here's a tl;dr: I like Iceborne's SA because it has two niches (extra staggers in Power Axe and a strong clutch option in ZSD), where it had none in World. Back in 4U I would occasionally make use of its reach and high MV by getting a quick swing in before/after a sidehop. I’ve seen a few videos of this strategy absolutely annihilating both Metal Rath’s within 10 minutes. Ill edit this right after class and after I read your comment! Because this is a pure DPS build, you'll need to be careful during the fight since you barely have any defensive or survival skills. LS had an invincible counter, SA has shorter sidesteps with less iframes in Sword mode. Hot Topic. If you release it a bit early you can continue your combo or just immediately Clutch Claw and ZSD again. That said, keep an eye in the Power prolonger skill. What I like the most is how, as of Iceborne, Switch Axe finally has not one, but two niches compared to other combo weapons! Lets ignore zsd spam for now. This is a build in which the only goal is to put on mantles, buff the Sword Mode, and then latch on and repeatedly blow your load into the monsters face. Switch Axe - Best Loadout Build & Skill Guide. MHW Builder Patch notes 2.7.x 10/2/2020 by Honey Dodogama MHW Builder Patch notes 2.6.x 07/9/2020 by Honey Dodogama MHW Builder Patch notes 2.5.x 04/23/2020 by Honey Dodogama What did World SA have other combo weapons? I got it in my first rewards and have focused on building it up for now. It let you spend a lot of time in sword mode in World, but at least now there's more incentive to use the axe than just mobility and reach. While most of the builds are for endgame/postgame where all decorations are available, there are also progression builds starting from the beginning of Master Rank. It's not really the styles that butchered axe mode in GU, it's the hunter arts. Best Melee Weapons Loadout Guide. I'd be very careful about just reducing Sword usage in a vacuum, though. It'd be fine one form fed the other, like with CB, or if they both fed into each other, but right now, you basically have two separate tools that don't care about each other. Yeah I feel many people lock themselves into one weapon for no one reasons, even veterans. Axe mode is already more mobile and they really want it to be weaker, but they threw us a bone by making it stagger more, at least. Saved from ... MHW LBG Build & Best Light Bowgun in MHW Iceborne[Updated 2020] A revisit to Light Bowgun build with the latest meta Kulve Taroth. This build removed the comfy element and focus more on the offensive side. They don't benefit each other in a way that encourages using both. And as you said, this all comes from the weapon's design, where one of the modes is limited and, therefore, must be stronger to justify that. I'll probably start switching back to bow soon, as end game tempered still seems to one shot me anyway. What about a second gauge that fills up with sword attacks, it could give some kind of bonus to axe mode. But it's more about how Mantles and Health augment allow you to deliberately ignore the monster than with SA being "broken". MHW: Iceborne - The Rajang Discharger Switch Axe Build! A mixture of axe and sword mode is going to have good damage across the board, so its not going to add significant time to your hunt. They're basically standalone weapons that have no affect on each other aside from comboing in and out of each other on occasion. A few notes about Iceborne Switch Axe: You can continue combos after ZSD, Slinger Burst, or fade slashes now. Risking asking a dumb question here, but what are the Time Attack Rules? The updated fade slash being available before IB dropped should be … This is a build in which the only goal is to put on mantles, buff the Sword Mode, and then latch on and repeatedly blow your load into the monsters face. Check Out How To Beat New Frostfang Barioth! It'd be fine one form fed the other, like with CB, or if they both fed into each other, but right now, you basically have two separate tools that don't care about each other. There is already a claw spam with HBG, which hits evenly if not harder than ZSD. It's not usually what I pay attention to when I'm hitting zsd). I’ve seen a few videos of this strategy absolutely annihilating both Metal Rath’s within 10 minutes. Also phials?). Right as you respond I have to go to class lol dammit. It's super weird and janky how you can ZSD even with little to no sword gauge, as long as you're still in Amped State. I believe the fixes carry over just no new moves or clutch/slinger combos. Now playstyles focused on sword mode, axe mode, and a mix of the two all have their own unique benefits. It should probably deplete the sword gauge, as I don't think it does (correct me if I'm wrong. Builds based on a different criteria (support, “tanking”, evasion etc) are NOT included in this list, but you are totally free to use them if you want. Which means our builds going into Iceborne on Friday have to change as well. I can get behind this too, having to juggle two different buffs that last only 45s each is a huge mess. .. Now, the problem I see in iceborne, if you try to play the intended playstyle is that your buffs do not last anywhere near long enough to make swapping forms worth it. MHW: ICEBORNE . TL;DR – Kjárr Switch Axe is the best one for Switch Axe Elemetal Build. User Info: nuke2099. Thanks for the in depth thoughts btw! I want to believe that Power Axe helps with this, as it makes Axe into a means to get an opening to use Sword, so both modes complement each other. Just reverting that would make axe mode feel more much better to me (even if it wouldn't have much impact on the meta). I know the rule of thumb is still "high affinity, high raw, white or better sharpness. EDIT: alright the professor left the room for ten minutes. With regards to actually improving its playstyle, maybe they could replace the current meters with something that fills up as you land hits, then when its full you switch for a buff. That move comes with a ton of stagger, it's quick, and the fact that you can hit it and immediately reverse it with a backhand axe move that has a ton of range is just cake. What needs to change is the amount of incentive to use axe mode. There was none. If you can't iframe, you're not going to be able to play switch axe well the way it's intended. We wanted it to be strong, now it is, and people have found ways to spam it endlessly. We don't even really have mobility. The biggest disappointment I had with SA in World is that they changed the Axe's idle attack to not be the overhead chop. It's Switch Axe matches it's terrifying strength, becoming the strongest Switch Axe in Iceborne. Sure, we can argue about whether or not those niches are good or not, but that's better than the situation the weapon was in World, where it had no niche at all. This page is a collection of armor sets including decorations for Charge Blade in MHW Iceborne. nuke2099 1 year ago #4 @Deaga What are your thoughts on the para one. So you can use it to create openings for Sword, which is pretty cool. Most importantly The Max Might changes means we have to re arrange our builds to either have MM 0 or MM 5. GU did an awesome job with this with providing Brave Style, it allowed a SA user to theoretically do viable damage with just the axe. Heavy Slam – A follow up attack after the Axe mode Wide Swing attack. This build ranks up the damage as much as possible. Zero-Sum Discharge (ZSD) This is the Element Discharge perform while clutching on the monster; MHW Iceborne Build Switch Axe … GU did an awesome job with this with providing Brave Style, it allowed a SA user to theoretically do viable damage with just the axe. For non-TA (ie anything goes), the optimal strat has been "put on Rocksteady Mantle, proceed to ignore everything the monster does and spam your strongest move" for almost every single weapon. Elemental Switch Axe Build. More ideas for you. So, what are the niches introduced in Iceborne? I liked the direction Capcom went with Power Axe, personally. With Iceborne being about 9 weeks away, I'm curious about Switch Axes are really meta within Iceborne. Another fix that was suggested to me from a few friends was maybe change the Sword gauge completely. But your overall point feels really true anyway, and was 100% true before in any case. Leave comment; The Strongest Dragon Switch Axe . It got motion value buffs along with, obviously, extra usability being usable from the clutch claw. Axe mode, at least, isn't fully selfish. Let axe attacks build up a buff for Sword Mode (phials), and let sword attacks build up a buff for Axe Mode (Stagger and damage? Cookies help us deliver our Services. It’s similar to playing Fashion hunter in World, sure we’re could NOT use mixed sets, but the sacrifice of damage lost versus looking cool really isn’t worth it. Dual Blades - Best Loadout Build & Skill Guide. I don't know if CB has this problem, but it seems like it doesn't. Axe mode has good benefits, I’m saying it should have more versatility. Don't get wrong, ZSD not wounding is pretty fair (it would be way over the top if did that too lol), but it's one more thing to keep track of. The Meta hasn’t really been defined for SA yet (elemental Crit, normal Crit, Raw, Zero Sum Discharge) but one that I’m seeing an awful lot of is Zero Sum Discharge. MHW Switch Axe Playstyle & Builds. We've since this since World. You will need Item Prolonger maxed out (Hard Enduring Jewel 4) to counter the stamina drain using item like Dash Juice. Switch Axe Defender Tree. #MonsterHunterWorldIceborne #MonsterHunter #IceborneMERRY CHRISTMAS!! That's just how Monster Hunter goes. I wanted to share my thoughts on the Switch Axe and why I believe it’s quickly becoming one of the most stale weapons in the game and what I’d personally do to improve it. It's really weird and I dislike this. In some situations, it can even out damage our first place Switch Axe (if they’re immune to poison or have a 1-star weakness to poison). I would still enjoy more things to do in axe mode for sure, but I don't know if Capcom /really/ wants to even them out or just make CB 2.0. Not sure if you're asking for MHW or MHWI, and don't know whether Iceborne Switch Axe fixes carried over to base game. If you can't iframe, you're not going to be able to play switch axe well the way it's intended. The Axe mode is mainly used for mobility sake, and even when it isn’t, it’s only used to attack once or twice and then instantly go into Sword Mode. SA just didn't do this in World because, frankly, ZSD was hot garbage back then. If the hunter arts didn't exist axe mode would get a lot of usage. Just picked up bow as my first ranged weapon (playing since FU) except for that one lbg I build to cheese Khezu as a noob. I really like your thoughts on the Sword mode. Defender Switch Axe III 665 240 Pow Defender Switch Axe IV 735 270 Pow Defender Switch Axe V 770 300 Pow . It's just that I blame Mantles for that, not Clutch ZSD itself. Poverty Builds Endgame Physical Meta Builds Other Physical Builds Elemental Builds . Which switches … Continue reading Saved by Enthusiastic Gamer. Axe Mode got the Power Axe buff, which makes it very capable at staggering monsters. Tweet; Share; Related Featured Articles. With 1281 Attack, 180 Dragon, 100% Affinity, Agitator 5 and Hasten Recovery, this build is capable of dealing over 2000 Damage in a single Zero Sum Discharge, have fun!MHW Builder Link:https://honeyhunterworld.com/mhwbi/?1984,277,267,254,250,244,2,att:1;health:1-;;;-at6;at5;at5;at5;at5,0,0,339,0,0,324,30,0,30,30,30,324,30,0,284,68,0,298,16,16,4:0:0:0:0:0:0So that's it guys, I hope you enjoyed! Bow - Best Loadout Build & Skill Guide. Long Sword - Best Loadout Build & Skill Guide. Power Axe is kinda hard to maintain on some matchups as doing three wild swings then heavy slam takes a huge while too. For further progression through the endgame (R. … Of course, axe is quite mobile, but still lacks any hard defense. We wanted it to be strong, now it is, and people have found ways to spam it endlessly. Check Out Switch Axe Best Loadout Build Anyway, the two big immediate problems switch axe had pre-iceborne were: lack of any defensive option and a completely useless axe form, outside of morph sweep. Switch Axe Weapon Tree in MHW . It should probably deplete the sword gauge, as I don't think it does (correct me if I'm wrong. It's not usually what I pay attention to when I'm hitting zsd). These trees include Master Rank Weapons for the Iceborne Expansion. Like maybe power axe could also benefit sword in some way, and perhaps hitting amped state could unlock your bonus phial damage on axe. Not only does this build further amplify the problems I’ve already spoken about, but in fact creates a weapon more one dimensional than the Hammer (No hate towards the Hammer, it’s a cool weapon). I agree with creating a power vacuum for sword mode is a negative idea, I didn’t think in terms like that. Tweet; Share; Related Featured Articles. What was the advantage of using SA? We're still fucked for defense. Like all Weapons, it features a unique moveset and an upgrade path that branches out depending on the materials used.Please see Weapon Mechanics for details on the basics of your hunter tools.. A switch axe made from the mighty Rajang, a monster know for going toe to toe with the likes of deviljho and kirin, usually coming out on top. MHW: Iceborne - Walkthrough & Guide. MHW: Iceborne - Walkthrough & Guide . MHW: Iceborne - Walkthrough & Guide. MHW Iceborne Meta Builds series The switch axe morphs between axe and sword modes. Truthfully, I'm not sure if that's what Capcom wanted. The motion value buffs, as well as the power axe mode, feel like they even things out a little more. As a Swaxe main in World and an avid user of it in other games too, I truly believe we're as balanced as we've ever been for sword/axe differences. Only 45s is too little time for them, but lasting for one and a half minutes (90s) is actually really, really good. The Taroth "Blitz" Support returned? Weapon from the Velkhana Monster; Styled with the Velkhana Alpha + (α) and … So that's one of the niches, SA in axe can cause trips and staggers more often. I suggest the Axe mode gain some sort of inherent buff similar to Minds Eye on the sword mode, I like the idea of giving the finisher moves for Axe mode bonus part breaker damage, or if not that, then something more simple like flat damage or speed increases will do the trick. MHW Iceborne Switch Axe Meta Build. All weapons have unique properties relating to their Attack Power, Elemental Damage and various different looks. Rarity 9 and above Switch Axe are only available to those who own Iceborne. I feel they wanted swaxe in base World to be like CB (where you have a lighter weapon transform into a stronger beast) but that just isn't what "switch axe" means. This isn't ranked play, and you are probably not on an esport team so be cool. Yes, the changes should focus on switching. 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Ok ( Axe ) to terrible ( Sword ) mobility all had mobility. ( R. … # MonsterHunterWorldIceborne # MonsterHunter # IceborneMERRY CHRISTMAS! moves that flow into. More often Event gear, damage calculation, Set Searcher, sets sharing Power... Where you are encouraged to Switch out of each other aside from comboing in and out of, not an. Have more versatility out of it 's Thales Moustache here and today I 'll probably start switching back bow! Carry over just no new moves or clutch/slinger combos just one Switch Axe II 595 210 Pow boring to Switch... “ new ”, most of these things have been suggested throughout the years SA by itself fine. With Mantles is to spam it endlessly into each other aside from comboing in and out of each aside! The comfy element and focus more on the topic are “ new ”, most these! New level ZSD spam is kinda hard to maintain on some matchups as doing three swings. Iceborne Expansion mode Wide swing attack swing in before/after a sidehop staggering monsters but still lacks any hard defense,!